Please note it is Windows only at the moment. Import and export one or more 3D animated cameras, reference solids and null/dummy from and to After Effects composition. fbx fileĥ – This action will create a composition (“FBX_comp“) with the correct size of camera rendering and and solids layersįollow the video tutorial to understand some important steps for the proper functioning Maya, C4D, other versions of After Effects).Ģ – Copy FBX_to_AE.aex in (After Effects plugins folder): C:\Program Files\Adobe\Adobe After Effects CC 2014\Support Files\Plug-insġ – export 3D cameras (I remember to you only free cameras are supported at the moment) and plans made of only four verticesĢ – in order to export animations (3D cameras and plans) select bake animations with sampling of all parameters (Resample all)ģ – At this moment the FBX file is ready !Ĥ – Open After Effects and, from menu item File > Import > File, choose “FBX to AE” format and select your. We will do further testing of compatibility with other systems (Mac OSX) and software (eg. The FBX file was created in 3ds Max (2012, 2013, 2014, 2015) and imported into Adobe After Effects CC 2014. This free plugin is used to import one or more animate 3D cameras (and reference solids), from FBX file to After Effects composition. The first plugin that we present, has been designed and developed by Valerio Carnevale.
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